Tuesday, April 22, 2014

Tuesday Track Record: The Star Wars

Raw dialog for my Dark Galaxy fan-fic / fan-edit of the Star Wars Saga.

Credit, where it's due.  This was written primarily by George Lucas (and Ghost-Writer Alan Dean Foster), only minor changes have been made here.  As the story progresses, things will change considerably.

Monday, April 21, 2014

I Hate Mondays, but...

I'm tired of bitching about my life on the internet.  This blog should be more about creativity - about going forward and being the things I want to be.  I don't know if its all the exercising I've been doing, or just turning 41 (maybe this is my mid-life crisis -

I really want to start putting more out there.  The trouble is, I'm working on so many different things I don't know what I'm doing half the time... and half the time I'm starting something new.  Anyone who's known me for any length of time, knows that I'm really bad at follow through.  I'm hoping to put a stop to that shit here.

To start with, here's a list of the projects I'm working on.

  • A roleplaying game called (tentatively American Goblin or perhaps Modern Goblin... I'm struggling with a title)
    • The aim is to publish an actual, playable game, either in digital only or digital and hard-copy formats.
    • A series of short stories, and at least one novel will accompany the game.
    • I've also considered a webcomic about one of the Goblin Tribes - at the very least, I want to develop some great artwork for the game book.
    • So this is really a roleplaying game and a novel, and a bunch of short stories, and some artwork, and maybe a webcomic.
  • A novel about vampires.  I know, I know - but it's a story I'm fascinated by and want to finish.
  • A GURPS Star Wars Campaign that is currently underway, and is intended to be epic - both in scope and story.  Check it out.
  • A unique and fun Fantasy Campaign either for GURPS or with its own system - to be published(?)
    • The setting for a series of Fantasy novels I've intended to write (and dabbled with) for almost two decades.
  • A Hard(ish) Sci-Fi Setting for Roleplaying in Space.
    • With a series of short stories to flesh out the setting and draw attention to it.
  • A Pathfinder Campaign for a group of new gamers (if I can ever get them together).
  • I'd like to run more games of Scooby-Fhtagn! - or hear about other people having fun with the game setting.
  • I want to write a reboot of Star Wars (yeah... basically a fan-fic; I know), though I may just rename all the characters and planets and mysticisms and create a new Space Opera of my own, borrowing heavily (re: plagiarizing) from Lucas's seminal work while taking it in my own direction.
  • I want to write a review/study of the Bible, which I haven't really read since I abandoned my faith and began identifying as an atheist.
    • At some point, I'd also like to take a look at other religious works.  I'd like to maybe do this on YouTube and join the YouTube Atheist community.
  • I want to draw!  I miss drawing.  I don't know why I haven't been drawing.
  • I want to write and draw a webcomic - a Star Wars story, actually, called Not Quite Jedi.  I think it's a good story (rolling around in my head and begging to be put on paper... onscreen).
  • I want to start drawing Character Portraits for Gamers... I want to monetize my drawing ability as much as I want to monetize my storytelling.  That sounds kind of whorish, but they say do what you love, and what I love more than anything is drawing and writing and painting (man I miss painting).
  • I want to start painting again.  I have paints and canvas and a make-shift easel (want a taller one), and I don't know why I haven't started.  Maybe I'll watch a little Bob Ross and get started that way.
  • I'm going to turn the Electroverse into an illustrated series of audiobooks and post them on YouTube or Audible or who knows what.  I'm really excited about this, and I think it's going to be fun to put together and fun to read/watch/listen.
  • Another comic/web-comic I've had in my head forever is Teenage Queens of the Universe, which may go the way of Electroverse.
  • I want to shoot a web series called Mirror Shades.
  • Still want to write Reptile.
  • Simon Mercy - holy crap do I want to finish writing Simon Mercy.  Also, kind of want to run a GURPS Campaign set in the world of that/those books.
Like I said, lot of irons in the fire.  Don't really know how much of this I'm going to be able to pull off - but if I fail, it's not going to be because I'm not trying.  Part of coming back to the blog is an effort to document this, and to spur me to action.  The existing labels, and the schedule I'm looking at is:

I Hate Mondays... is going to be about the blog - specifically about how my creative goals are changing - and what I've accomplished.
Tuesday Track Record... is going to be about any of the audio files I'm working on - Electroverse, Teenage Queens of the Universe, and my Atheist Bible Study (I've decided to record my own audio version of the Bible to avoid any possible DCMA attacks when I start vlogging).
In Writing Workshop, on Wednesdays, I'm going to talk about writing - how it's going, how to do it, what's holding me up (if something is).  When I manage to complete something, I'ma celebrate there.
New Art Thursday... just like it says on the Tin.
Free Fiction Friday, is going to be a new short story every week.  Probably about 2,000 words each.
Saturday Morning Cartoons is where I'm going to discuss cartoons.  The ones I used to watch, the ones I want to make, and the ones I've found online - both animated and comic formats.
Sunday Idolatry, is going to be a hodgepodge of shit I really like that week.  I don't know.  Maybe it should be my Atheist Pages.

Here we go again... Let me know if anything bores the shit out of you.  Let me know what you're enjoying.

Saturday, April 19, 2014

Skyrim: Whispering Fang - The Fall of Helgen

Playing without a HUD is a pain in the neck, because - at least on the console - all the subtitles are blanked out too.  This One can't tell what he is grabbing, or if he is actually grabbing anything.  Also, Whispering Fang can't take anything from anyone's home, because This One cannot tell if he is stealing it or not... That's okay, really - Whispering Fang is supposed to be against that sort of thing.

Fighting was easy, Khajiit get a bonus to unarmed, so Whispering Fang is a badass.  He discovered half-way through Helgen Keep that the limitations on gear were unreasonable... although, now that This One thinks about it, maybe he is just too used to game-logic.  Whispering Fang is going to change the rules back to the strict limits, and quit being such a puss (heh heh).

Made it to Helgen, after fetched the robes from the Shrine of Talos.  Stopped a bunch of bandits around Helgen, helped clean up a love triangle, and decided to help a shopkeeper recover his stolen merchandise.  Whispering Fang heads up to Bleak Falls Barrow at sunrise.

Friday, April 18, 2014

Skyrim: Whispering Fang - Introduction

Intending to play Skyrim again.  Gonna role-play a Khajiit Monk named Whispering Fang, who has come to Skyrim quite by accident - that is, he is a pilgrim - like Kwai Chang Caine, traveling Tamriel in an effort to remain out of the hands of Imperial Law, and to do good works.  Whispering Fang is wanted for murder in Cyrodiil, although he is largely innocent.

Here are the rules (edited, because I was severely gimping myself):

  1. Play as a Khajiit.
  2. After escaping Helgen, travel immediately to the Talos Shrine and equip the Monk's Robes and Boots.
  3. No fast travel, other than carts.
  4. Cannot use weapons or magic (other than healing magic).
  5. Although he eschews the use of magic, Whispering Fang is a Scholar, and seeks to collect as many books as possible - he also studies the Magic, although he does not use it.
  6. The HUD will be turned off (if possible) - I'll know my general health and stamina levels by the heavy breathing and heartbeat.
  7. No map other than the one that came with the game, downloaded here:
  8. No waiting, only sleeping - with the exception of adding a sense of realism to crafting, reading, etc...
  9. Sleep at least 6 hours a day - preferably at night.
  10. Eat regularly, at least 1 pound of food every 3-6 hours, ingredients don't count.
  11. Wash Clothes (Monk's Robe & Boots) in rivers, streams and pools regularly, and let them dry out.
  12. Try not to swim in Robes, except in emergencies.
  13. Not going to wear armor, but nothing can be worn that just came off a fallen enemy - it will likely be bloody, dirty and damaged.  Armor and clothing that comes from chests is not likely to fit.  In order to sell such things - if possible - they must be improved at least once, or sold and purchased.  Jewelry need only be cleaned.
  14. "Realistic" carry weights - More than 50 lbs means no running and no power attacks - additionally, no more than One suit of armor can be carried. One of each type of weapon: Two-Handed, One-Handed, Ranged.  No more than 4 holdout weapons like a dagger, and 50 arrows and bolts. If it wouldn't fit in a knapsack, pockets, and belt pouch, it can't be carried except in "pick-up" mode.  No more than 5 of each kind of minor item (any number of ingredients, and any number of gems - they're both a lot smaller than they appear in-game). 50 Septims to a Pound - try to keep and use gems as money.  He can carry one musical instrument of each type over and above this limit.
  15. Reading takes 1 hour of waiting per page of book.  Spellbooks require 1 hour per "level" of study.
  16. Morality:
    1. Avoid Killing Innocents, and never strike the first blow - Whispering Fang always tries to talk his way out of a fight (he's just not very good at it).
    2. Avoid Stealing - Whispering Fang never takes that which is not his to take.
    3. Avoid Sexual Irresponsibility - Not a difficult rule in this game.  Whispering Fang is Celibate.
    4. Avoid Lying or any hurtful speech.
    5. Avoid Alcohol and drugs which diminish clarity of consciousness.
    6. Avoid Frivolous entertainments - Whispering Fang isn't very good at this. He likes the bards of Skyrim, and even seeks to become one.
    7. Avoid Self-Adornment - no jewelry that does not serve a specific purpose.
    8. Always Seek to improve the lives of those around you.
  17. No saving, except to quit the game.  Only Autosaves.

Monday, April 14, 2014

I hate Mondays, but...

I have too much shit.  I'm turning into one of those hoarders on TV.  It's time for a culling.

Not my room; but you get the idea.
I was trying to be nice about it too, box up all the stuff I don't need (or might not need) - with the intention of going through it and giving it away... That isn't working.  I've had a big pile of boxes in my room for weeks.

I'm half-tempted to just chuck everything and start from scratch.  I'm going to save the books though; some of the electronics... the artwork (at least until I can scan it and save it somewhere - for... reasons).

I've already broken down my wardrobe to bare essentials (until I get the extra inches off and can buy a new wardrobe (down a total of 6lbs, by the way).  Now I just have to figure out what to do about the rest.


I'ma give myself a deadline; but I don't know what the penalty should be for not accomplishing the goal?  Something embarrassing, surely.

Hmm... can't put it off because I don't know the punishment.  Two days.  Clean Room (with all the extraneous bullshit chucked out) in two days.  Midnight, Wednesday, April 16th.

That is all.

Tuesday, January 21, 2014

One More Time Again

I can't believe I deleted my content as I was posting it.  To quote the psychotic vigilante, Rorschach, "Hrm."

Did you know that the word "Ewok" was never uttered in the Star Wars films (I mean, except for the Ewok movies)? How did we learn what the teddy bearbarians were called? My guess would be the toys, but I could swear it was (the kid across the street) Sy Ranchero's cousin who clued me in on that.  And I met the kid exactly once in my life... when I was 8 or 10... for like, a half hour.

Part of my job as a tour conductor here in St. Augustine, is knowing a little bit about just about everything here in town. And I'm doing pretty good. I know obscure little facts about a third or more of the historic parts of St. Augustine. I think my grasp of St. Augustine trivia, is fast approaching that of Star Wars.

I remember learning some of this stuff - by which I mean, I remember studying for the job; but I honestly don't know where any of this comes from. When the hell did I learn that Henry Flagler's wife went nuts? When did I learn about the water towers over Flagler College/ the Ponce de Leon Hotel? When did I learn that the story about Johnny Weissmuller training in the Alcazar was bullshit? When did I learn that the 2000 year old persian rug in the Villa Zorayda was cursed?

I have no concrete answer for any of these. I just sort of know them (I've checked against reputable sources, though... I don't want you to think I just make shit up). It's just that I know a lot of what I know about St. Augustine, the way I knew what to call Ewoks; and it weirds me out a bit.

I wanted to start blogging again (trying to get my shit together without burdening you with bellyaching about it - but I wanted to try), and I figured this was as good a way to pick up as any.

Oh... and I watched Men in Black again last night. It still holds up really well, so there's that.

Saturday, August 3, 2013

Episode VII: Revenge of the Jedi

It is a desperate time for the Rebel Alliance. After the Empire's victory at Hoth, the Alliance has been forced to the furthest reaches of the Outer Rim of the Galaxy, endlessly pursued by the Imperial Starfleet.

With the Rebellion focused on survival, Princess Leia organizes a rescue mission to save Han Solo fron the grip of the crime lord, Jabba the Hutt, who plans to make Solo an example to others who might cross him.

All the while, Luke Skywalker is distracted by the implications of a recent revelation that has shaken him, and his beliefs, to the very core...

Chapter One
From a distance, it could be a space station hanging in the void - a technological monstrosity, the likes of which has never been seen before. As the Super Star Destroyer makes its approach however, it becomes clear that this is no space station.

This is the Heart of the Empire, a massive city that has now grown to overtake the entire planet. Brown clouds blot out the endless city lights below. A swarm of ships move in concert around the upper atmosphere. Comm traffic is rife with the unending chatter of too much civilization.  This is the Imperial City.

Had Abbadon.

For decades, the Seat of the Empire has been protected by an array of "Sentry Moons." A few dozen kilometers in diameter, the Sentry Moons are part of an automated defense system that has never failed in keeping Had Abbadon safe from the enemies of the Empire.

Here now - a vessel, fast approaching the atmospheric shell of the Imperial City, its starboard Ion Drive sparking, and dead. The  three closest Sentry Moons come to life and begin broadcasting their challenges: "Identify ship serial number, pilot name and security authentication, and Imperial access codes."

The vessel does not respond. The three moons - manned by on-board heuristic processors - confer with one another and the central security computers on the planet's surface. A unanimous decision is made by the droid brains behind the safety of the Planet. There are no second chances.

The firing mechanisms in the closest Sentry Moon are already spooling up. Eight individual Blaster emitters, located around the station's central dish are fired simultaneously. Their blast rays come together, shaped and amplified by the controlling dish to launch a sinister green beam of terrible energy at the incoming vessel.

In the vacuum of space, the explosion of the Reactor Plasma Coils in the limited air of the life support system, is mercifully, horribly silent.

Nothing is left of the interloper but dust and debris to be sifted through by sanctioned salvage crews.

The Emperor's Defense System has proved impenetrable to every attack against Had Abbadon, both real and imaginary.

In the city below, Imperial Citizens continue about their lives, safe in the knowledge that their Emperor shields them from harm - oblivious to the destruction and loss of life that has taken place just moments ago.

In the halls of the Imperial Palace, a massive black figure stalks the corridor. His every step, one of purpose, the hiss of his breathing apparatus punctuating the air and hanging about him like an unspoken threat. He is Darth Vader. His companion - though clearly a man of military bearing and importance - struggles to keep pace with the dark robed figure who is more machine now, than man.

The Admiral continues his conversation as they walk. "With the fleet spread across the Rim, the central planets are vulnerable to attack. How can we-"

Vader's hand waves the thought away dismissively, cutting it short. If the Lord of the Sith sees his companion flinch - if he feels the ripple of fear, snaking through the Force - he gives no indication. "If the fleet accomplishes its mission and locates the Rebellion," he says in a voice heavy with the weight of command and tinged in irritation, "there won't be anyone left to attack that vulnerability, Admiral Piett." He turns on the military leader, his finger raised in accusation; the Admiral's face has taken on a suddenly ashen palor. "I expect to see more progress from the Fleet Commanders."

Piett nods quickly, "I assure you, Lord Vader, our men are doing their best to locate the Rebel Forces. The-"

Before the lavishly decorated entrance to the Imperial Throne Chamber, Vader stops short and whirls on the Admiral, who has to fight the urge to flee. A pair of aromored, red-robed Imperial Guards, framing the doorway, give no sign of acknowledgement to either man.

Vader's hand hangs in front of his face, open, demanding silently that Piett stop talking before he angers the man further. "I am not interested in excuses, Admiral. Perhaps we can find new ways to motivate the Fleet Comnaders. You are dismissed."

The Dark Lord of the Sith turns his back on the Admiral and strides through the suddenly open entrance to the Throne Chamber.


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